Secondary

Business Studies & Economics

Stock Market Challenge supports the teaching of Business Studies and Economics in a real and immersive working environment. The resource demonstrates how the capital and currency markets function, the function of PLCs, the concept of shares and investments, the effect of supply and demand on markets and the impact of news and information on share prices.

Bringing business education to life

The game’s news reports and market data offer a thorough and authentic introduction to businesses and the media. Students learn how events in the news and human behaviour can affect the confidence of investors and determine share and currency prices.

The company narratives within the game offer a good introduction to the business environment and to different sectors of the economy. Students learn how companies within the game are affected by and react to external events.

Practical skills

The game involves managing a portfolio of investments in a time-pressured, competitive environment, which develops practical skills and brings business and investment principles to life in a real and immersive way.

For example, students will have to use risk assessment and risk management skills and apply and develop a strategy for managing risk.

Aspects of the curriculum

Stock Market Challenge helps students learn in practical, immersive way how the capital and currency markets function, the effect of supply and demand on share prices and about public limited companies, what shares are and why companies issue shares.

Students learn the language of the financial markets and the business media.  They will see how companies are presented in, and how they try to influence, the media. 

Progression

The resource is being used in schools to introduce Year 9 pupils to some of the key elements of the Business Studies GCSE, companies, financial markets and market forces, which may then make them more comfortable about choosing to study the subject in Year 10.

Beyond the resource

Students could be asked to produce a basic financial report for an imaginary client on the management of their fund.

One useful exercise would be to compare the game scenarios with the experience of real-life businesses and the industrial sectors they operate in.  For example, researching actual company flotations, mergers and acquisitions and compare them to similar events in the game.

Download the file: Learning Opportunities - Business Studies & Economics

Testimonial videos:

Simon Brown, Business School Director
Southampton Solent University

Trading Floor Team Building
Kellogg's Sales Conference

Who's using it in your area?

See which UK schools and colleges are using the resource in your area. Enter your postcode, town or county:

Contact us on 01225 484 721...

...or at mail@globalinvestorsims.com

“I thoroughly enjoyed the Trading Floor experience but my highlight would have been the fierce competition between the rival teams and the tense atmosphere in the room. I enjoyed the fast pace we worked at.”

Aoibheann Harkin, Pupil, Thornhill College

“We use Dealing Room and Finance Lab in our first year BA Accounting & Finance course to help develop students' academic and employability skills, in particular communication, teamwork and numeracy. Student feedback has demonstrated that the simulations make an invaluable contribution to their self-development.”

Helen Hall, Programme Tutor, Accounting & Finance, University of Hertfordshire

“Pupils got to apply their learning to a practical situation with no teacher direction, compelling them to work as a team and take responsibility for the roles they were assigned.”

Eoghan Barr, ICT Teacher, St. Columbís College

“We’ve had some really positive feedback about the Stock Market Challenge from our Year 11 students. A lot of them said it was the best day of their school career!”

Max Morton, Head of Enterprise, Writhlington School

Global Investor News